Overview[edit | edit source]
Gameplay[edit | edit source]
Mitch’s gameplay is centered around not being frightened easily and excelling at repairing objectives. His composure is the second highest in the game, only being beaten by Jenny. Where he shines is his high-repair stat. It’s the second highest in the game behind both Eric and Deborah. He also has a decent level of stealth, meaning he can stay hidden from Jason without giving off his location provided that he is a considerable distance away.
While he doesn’t get frightened easily, he’s definitely not a counselor made to fight. He possesses unimpressive strength and abysmally low luck. He’s also lacking in speed and stamina which will make it hard for him to evade falling into Jason’s clutches. Due to his poor combat ability, players should seek out firearms or weapons with a high stun chance. Doing this will help make up for his weaknesses.
Mitch is not a counselor meant for being a “lone wolf.” His stealth isn’t good enough to allow him to remain hidden, he is awful at fighting, and to top it off, he’s not particularly good at running. It’s best that he sticks with other counselors so that they can protect each other from Jason. Upon selecting Mitch, players should check to see whether or not any of his teammates have selected Jenny. Mitch and Jenny are a great combo when paired together as they both have the same level of stealth, high composure, and similar speed/stamina stats (meaning that they simply just can’t outrun the other and leave them behind). Mitch is the repair specialist of the duo while Jenny can be his bodyguard. If the two players are good at communicating and playing together, Jason will have a difficult time dealing with them. Due to both of them having high composure, they have a decent chance of escaping Jason’s grasp should he foolishly wait too long to execute them.
Mitch doesn’t fare well in the later stages of the game as Jason gains Rage. When this happens, it becomes next to impossible to survive and outrun Jason as him. It’s best for players to fix up an escape with their teammates as quickly as possible. All in all, Mitch has his uses and roles that he fills very well, but he simply isn’t good enough to survive on his own. His best chances of survival are to work together with other counselors in order to repair a means of escape. Mitch isn’t very versatile as a character, so players must make wise choices on what to do when using him.
Virtual Cabin 2.0[edit | edit source]
Appearance[edit | edit source]
Mitch Floyd depicts "The Stoner" trope or "The Hippie" trope. He has long hair and a full beard, and wears a headband. He also wears round glasses similar to that of Deborah's. He is a Caucasian male and wears a V-neck shirt, purple jeans, and red tennis shoes. He is slightly older than the other counselors and is lean, similarly to Chad, but less muscular.
Trivia[edit | edit source]
- His appearance is heavily based on "Chuck Garth" from Friday the 13th Part III (1982).
- His name comes from combining the names of late comedian Mitch Hedberg and the band Pink Floyd.
- It could also be a presumable reference to Mitch Murder, who composed Retro Jason's theme, and also made the song "Summer of Heat" featuring the vocals of KRISTINE, which also plays on the radios.
- While Mitch has an incredibly high Composure stat, his movie counterpart Chuck was one of the least composed characters in the film.
- Mitch Floyd has an outfit (Green shirt, Maroon pants and brown shoes) which is a reference to Shaggy from Scooby Doo.